Electronic Arts

Client/AI Software Engineer Intern

Electronic Arts
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5 days ago
Manchester, United KingdomIntern

Responsibilities

  • Develop client features and respond to client requests.
  • Manage user data and gain experience with data architecture for a live-operations game.
  • Investigate AI-driven improvements to processes and code.
  • Write high-quality, well-implemented code.

Requirements

  • Currently studying in the penultimate year of an undergraduate Bachelor's degree with a planned placement year; Master's and graduate students are not eligible.
  • Available to commence a full-time 12-month placement in July 2027.
  • Eligible to work in Manchester without additional visa or relocation support.
  • Knowledge of C.
  • Knowledge of Visual Studio Code.
  • Knowledge of current AI systems such as Claude and Copilot.
  • Understanding of relational databases.
  • Submit an up-to-date CV, cover letter, and portfolio in English.

Benefits

  • 12-month paid internship.
  • Hybrid work model with a minimum of three days onsite per week.
  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.

Tech Stack

C

Categories

Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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