
Client/AI Software Engineer Intern
Electronic Arts5 days ago
Manchester, United KingdomIntern
Responsibilities
- Develop client features and respond to client requests.
- Manage user data and gain experience with data architecture for a live-operations game.
- Investigate AI-driven improvements to processes and code.
- Write high-quality, well-implemented code.
Requirements
- Currently studying in the penultimate year of an undergraduate Bachelor's degree with a planned placement year; Master's and graduate students are not eligible.
- Available to commence a full-time 12-month placement in July 2027.
- Eligible to work in Manchester without additional visa or relocation support.
- Knowledge of C.
- Knowledge of Visual Studio Code.
- Knowledge of current AI systems such as Claude and Copilot.
- Understanding of relational databases.
- Submit an up-to-date CV, cover letter, and portfolio in English.
Benefits
- 12-month paid internship.
- Hybrid work model with a minimum of three days onsite per week.
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and other wellness programs.
Tech Stack
C
Categories
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.