GrepJob
about 3 hours ago
Budapest, HungaryEntry Level / Mid Level

Responsibilities

  • Design, develop, and maintain Unreal Engine applications using modern C++ and Blueprints.
  • Build new functionality and enhance existing systems for the graphics platform.
  • Collaborate with engineers, artists, product managers, and QA teams to deliver high-quality solutions.
  • Write clean, maintainable code and participate in peer reviews, testing, and debugging.
  • Contribute ideas for performance, usability, and maintainability improvements.
  • Participate in Agile development processes including sprint planning and retrospectives.

Requirements

  • Commercial experience developing applications with Unreal Engine, ideally Unreal Engine 5.
  • Strong knowledge of modern C++ (C++11/14/17) and object-oriented programming.
  • Experience using Unreal Engine Blueprints.
  • Ability to develop clean, maintainable, and well-tested code.
  • Understanding of graphics APIs such as DirectX, OpenGL, or Vulkan.
  • Knowledge of HLSL/GLSL shader development is beneficial.
  • Good understanding of 3D mathematics relevant to graphics programming.
  • Experience in an Agile software development environment.
  • Familiarity with Git or similar version control systems.
  • Strong communication skills and a collaborative approach to problem-solving.
  • Willingness to learn and contribute to technical discussions.

Benefits

  • Annual leave according to local labor law.
  • Flexible working model with a minimum of 2 days in the office per week.
  • Access to sporting events and tickets, and Sony Group Company discounts.
  • Cafeteria options including SZÉP Card and contributions for nursery and kindergarten.
  • Private medical insurance and life & accident insurance.
  • Discounts at MindentMent Dental Clinic and seniority awards.
  • Employee Assistance Program.

Tech Stack

C++GitUnreal Engine

Categories

FrontendGaming