
Software Engineer II
Electronic Arts3 hours ago
Hyderābād, IndiaMid Level
Responsibilities
- Plan and execute new game features.
- Collaborate with designers and product managers to deliver player experiences.
- Mentor junior engineers and support their professional development.
- Improve code performance by reducing load times and improving frame rates.
- Participate in code reviews, retrospectives, technical discussions, and roadmap planning.
- Write documentation and follow coding standards.
- Contribute to plugin integration and potentially work across client and server codebases.
Requirements
- 5+ years of experience in the video games industry.
- Proficiency in Unity, C#, C++, and 3D math used in games.
- Experience working with player-focused cross-functional teams.
- Experience with plugin integration.
- Knowledge of native Android and iOS development.
- Preferred experience includes technical planning, solution research, proposals, implementation, Unreal, client/server codebases, scalable data systems, profiling, optimization, debugging, metrics, analytics, and CI/CD build pipelines.
Benefits
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leave, complimentary games, and career development support.
- Electronic Arts provides workplace accommodations and is an equal opportunity employer.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.