Roblox

Software Engineer, Engine Infrastructure

Roblox
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5 hours ago
San Mateo, CA, USAMid Level

Base Salary

$182k - $227k/yr

Responsibilities

  • Develop C++ engine code for subsystems critical to the Roblox game engine.
  • Build systems for server-client data synchronization, game-aware data streaming, and resource management across devices with different CPU and memory capabilities.
  • Design systems that scale the Roblox game server fleet to millions of servers worldwide.
  • Collaborate across teams to deliver scalable, reliable, high-performance technical solutions.

Requirements

  • At least 3 years of industry experience designing and leading implementation of highly scalable and reliable distributed backend systems.
  • Proficiency in C++ and one or more additional programming languages such as C#, Go, or Python.
  • Familiarity with developing applications that run on Linux.
  • Familiarity with game engines is a plus.
  • Interest in high-performance technologies and applying AI and agents to practical problems.
  • Ability to collaborate on cross-functional and cross-team projects.

Benefits

  • Full-time employees are eligible for equity compensation and benefits.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday.
  • The stated annual base salary range for roles based at the San Mateo, California headquarters is $182,170–$227,370 USD.

Tech Stack

Categories

Gaming
Roblox

About Roblox

5,001-10,000 employees

Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.

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