over 3 years ago
Frankfurt, GermanySenior

Responsibilities

  • Design and implement reliable, scalable, and robust code that maintains and enhances gameplay.
  • Develop game code and extend AI code for Star Citizen and Squadron 42.
  • Create realistic and systemic AI agent behaviors and environmental interactions.
  • Drive engineering principles and practices while promoting innovative ways of working.
  • Collaborate with QA, game designers, level designers, animators, audio programmers, and other engineers.
  • Identify technical and developmental risks and apply AI techniques and solutions to overcome them.
  • Explain and present technical solutions to programmers and colleagues from other disciplines.

Requirements

  • Demonstrable AI game development experience.
  • Comfortable working with C++ in a large, shared codebase.
  • Good knowledge of 3D mathematics, including character rotation, movement, and translation.
  • Creative software engineering, problem-solving, and debugging skills.
  • Strong multithreaded programming skills.
  • Ability to explain and present technical solutions to technical and cross-disciplinary team members.

Tech Stack

Categories

Gaming
Cloud Imperium Games

About Cloud Imperium Games

51-200 employees
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