18 days ago
Brisbane, AustraliaMid Level
Responsibilities
- Design, build, and maintain CI/CD pipelines and automated build systems for PC, console, and mobile game development.
- Manage build farms, nightly builds, source control infrastructure, branching strategies, repository health, and performance tuning.
- Automate packaging, deployment, and distribution to platform storefronts, console certification tools, app stores, and internal QA environments.
- Monitor pipeline health, diagnose failures, reduce build and iteration times, and own incident response, root-cause analysis, and postmortems for outages.
- Support automated testing infrastructure, smoke tests, regression suites, crash-reporting integration, and live-ops tooling.
- Manage cloud and on-premises infrastructure supporting build servers, backend services, and development tools.
- Write and maintain Python, Bash, and PowerShell scripts and internal tools to improve developer workflows.
- Collaborate with programmers, technical artists, QA, producers, engine teams, and technical leads on infrastructure and platform requirements.
- Integrate Unreal Engine features into studio games and provide technical troubleshooting and support during critical development stages.
- Document pipeline processes and provide support and training to programmers and technical staff.
Requirements
- 2–3 years of experience in DevOps, build engineering, or infrastructure roles.
- Solid scripting or programming ability in Python, C#, Bash, or a similar language.
- Experience with CI/CD tools such as Jenkins, TeamCity, GitLab CI, or Azure DevOps.
- Hands-on experience with version control systems at scale, especially Perforce and/or Git with Git LFS.
- Familiarity with Docker and Kubernetes and experience with at least one major cloud provider: AWS, Azure, or GCP.
- Strong troubleshooting skills, an automation-oriented mindset, and comfort collaborating with programmers, artists, and producers.
- Game industry experience is a strong plus.
- Experience with Unreal Engine and game-engine build processes such as Unity, Unreal, or proprietary engines is desirable.
- Experience with PlayStation, Xbox, or Switch certification and submission pipelines is desirable.
- Familiarity with live-ops backend services, telemetry pipelines, Terraform, Ansible, or scaled build infrastructure is desirable.
Benefits
- Flexible work model and arrangements supporting work–life balance.
- Subsidised car parking.
- Learning and development opportunities, mentorship, training programs, industry events, and speaking opportunities.
- Employee referral program with bonuses.
- Private health insurance, fitness subsidies, and mental health and wellbeing support.
- Paid parental leave, childcare assistance, and additional birthday, Christmas shutdown, volunteer, and women’s health leave.
- Relaxation space, rooftop terrace, games room, free coffee, daily snacks, light breakfast, and Friday social drinks with game tournaments.
- Employee merchandise and opportunities to contribute to shipped AAA game titles.
Tech Stack
AnsibleAWSAzureBashC#DockerGitGitLab CI/CDGoogle Cloud PlatformJenkinsKubernetesPowerShellPythonTeamCityTerraformUnityUnreal Engine
