
Gameloft
Gameloft develops and publishes free-to-play mobile and cross-platform games for global audiences, including franchises like Asphalt, Modern Combat, and Dungeon Hunter. Founded in 1999 and headquartered in Paris, it monetizes through in-app purchases and advertising, and licenses well-known entertainment brands. The company also runs Gameloft for brands and Gameloft Business Solutions, creating advergames and subscription gaming services for marketers and mobile carriers.
Open Positions at Gameloft
12 open positions
Build the foundational networking architecture for a multiplayer game in Unreal Engine, from preproduction through console certification. This senior role owns network performance, testing, compliance, and technical guidance across gameplay and QA teams.
Join the team behind Disney Magic Kingdoms as a Senior Game Developer building and optimizing live mobile-game features in C++. You’ll work across gameplay, engine systems, UI, graphics, animation, and sound in a collaborative cross-functional environment.
Lead the technical direction of a 35–40-person game programming division, shaping scalable production ecosystems, studio-wide engineering practices, and applied AI R&D. This hands-on authority will work across live-service and co-development projects using Unreal Engine while mentoring teams and influencing long-term studio strategy.
Java Developer supporting a Business Intelligence and Sales team by building, maintaining, and improving intranet applications, reports, automations, and database processes. The role offers a hybrid work model with opportunities to deepen expertise in Java development, application architecture, and data-related optimization.
Lead the technical direction of Gameloft’s Gametech Innovation team, building tools and systems that improve game development across Unity and Unreal. You’ll own architecture and technical quality while mentoring developers and partnering with studios worldwide.
Senior Animation Programmer responsible for building and optimizing high-fidelity character animation systems for games using Unreal Engine. The role combines hands-on engineering, cross-disciplinary collaboration, technical direction, and mentorship.
Join Gameloft’s Gametech Innovation team to build and ship tools that help international game teams create better games. You’ll develop across Unity and Unreal Engine while owning features, improving pipelines, and supporting reliable production systems.
Build and scale the infrastructure, CI/CD pipelines, and developer tooling that power cross-platform game development at Gameloft Brisbane. You’ll improve build reliability, automation, cloud infrastructure, and workflows for programmers and technical teams.
Own and build the CI/CD and release engineering ecosystem for a new AA PC/Console game, making Unreal Engine builds fast, reliable, reproducible, and scalable. You’ll architect the Kubernetes-based developer platform, optimize Perforce infrastructure, and enable teams to self-serve stable builds across platforms.
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