7 hours ago
Ho Chi Minh City, VietnamStaff+
Responsibilities
- Monitor the technical health of multiple live-service and co-development projects, surface risks, and keep deliveries on track.
- Define and enforce studio-wide coding standards, architectural patterns, and engineering workflows across programming teams.
- Lead high-impact R&D initiatives, especially applied AI for game development, and integrate outcomes into production pipelines.
- Mentor programmers, conduct competency assessments, identify skill gaps, and build development paths.
- Act as the technical counterpart for partner studios on architecture, tooling, style guides, and Unreal toolchain standardization.
- Collaborate with Game Design, Art, Production, Department Heads, Team Leads, and studio leadership to improve product quality and cross-disciplinary workflows.
- Plan technical resources and project allocation with the Studio Technical Director.
Requirements
- Proven hands-on game development expertise across multiple genres and mobile, PC, and console platforms.
- High proficiency with Unreal Engine 5, C++, and C#.
- Experience designing and leading large-scale technical systems involving 3D rendering, AI gameplay systems, online and network scalability, and cloud infrastructure.
- Track record of leading R&D initiatives from exploration through production integration.
- Experience leading multidisciplinary programming teams, identifying skill gaps, creating development plans, and improving department-wide output quality.
- Ability to communicate technical direction to senior leadership, partner studios, and non-technical collaborators while influencing strategic decisions.
- Practical experience deploying AI and LLM-based tools in a production environment.
- Systems thinking, proactive technical leadership, mentoring orientation, clear inclusive communication, hands-on problem solving, and the ability to balance technical rigor with product quality, security, and compliance.
Benefits
- Hybrid working model with two days working from home each week.
- Wellbeing events and policies supporting physical, mental, and emotional health.
- Internal training, training sponsorship, and access to iLearn, Udemy, and O'Reilly learning platforms.
- Opportunities to collaborate and train with Gameloft experts worldwide.
- Monthly salary plus Tet and performance bonuses.
- At least 12 days of paid annual leave, five days of paid sick leave, Christmas leave, Birthday leave, and CSR leave.
- Coverage of mandatory insurance and private healthcare insurance.
- Monthly allowance for lunch and work-from-home electricity and internet bills.
- Relocation support for international candidates joining from overseas.
- Open-space office with a canteen, recreational facilities, and a gaming room.
Tech Stack
Categories
Gaming
About Gameloft
Gameloft develops and publishes free-to-play mobile and cross-platform games for global audiences, including franchises like Asphalt, Modern Combat, and Dungeon Hunter. Founded in 1999 and headquartered in Paris, it monetizes through in-app purchases and advertising, and licenses well-known entertainment brands. The company also runs Gameloft for brands and Gameloft Business Solutions, creating advergames and subscription gaming services for marketers and mobile carriers.
