Electronic Arts

Masters Thesis Software Engineer Intern

Electronic Arts
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5 hours ago
Stockholm, SwedenIntern

Responsibilities

  • Research the current state of the art around the selected real-time rendering topic.
  • Develop new rendering ideas and write prototypes to test them.
  • Report to an engineering manager, attend meetings, present progress, and write a final report.

Requirements

  • Pursuing an MSc in Computer Science or a related field.
  • Associated with a university or other educational program in Sweden that includes an internship period in its education plan.
  • Experience with C++ and GLSL or HLSL.
  • Understanding of software development processes.
  • Interest in real-time rendering.
  • Knowledge of shader programming, lighting, shadows, and materials.

Benefits

  • Six-month internship starting in late January 2027.
  • Hybrid work model with a minimum of three days onsite.
  • EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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