
Masters Thesis Software Engineer Intern
Electronic Arts5 hours ago
Stockholm, SwedenIntern
Responsibilities
- Research the current state of the art around the selected real-time rendering topic.
- Develop new rendering ideas and write prototypes to test them.
- Report to an engineering manager, attend meetings, present progress, and write a final report.
Requirements
- Pursuing an MSc in Computer Science or a related field.
- Associated with a university or other educational program in Sweden that includes an internship period in its education plan.
- Experience with C++ and GLSL or HLSL.
- Understanding of software development processes.
- Interest in real-time rendering.
- Knowledge of shader programming, lighting, shadows, and materials.
Benefits
- Six-month internship starting in late January 2027.
- Hybrid work model with a minimum of three days onsite.
- EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.