Apple

Software Engineer - UI Rendering

Apple
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1 day ago
Cupertino, CA, USAMid Level
H1B sponsor

Responsibilities

  • Implement core rendering, compositing, and visual effect features for Apple platforms and devices.
  • Develop platform- and device-specific graphics code in complex Unix-based codebases.
  • Debug and triage complex, multi-layered systems issues.
  • Analyze and optimize graphics performance across CPU and GPU systems.
  • Collaborate with GPU driver, display, Metal framework, framework engineering, and HI design teams.
  • Prototype and productize new visual concepts and expose rendering capabilities through framework integrations.

Requirements

  • Bachelor’s or Master’s degree in Computer Science or a related field, or equivalent practical experience.
  • At least 3 years of software development experience and at least 1 year of real-time rendering and computer graphics experience.
  • Ability to write complex software in C/C++.
  • Strong debugging and triaging skills, computer science fundamentals, and understanding of operating systems, computer architecture, and CPU/GPU programming.
  • Comfort working in Unix/Linux environments and using command-line tools.
  • Experience with graphics performance analysis and optimization techniques.
  • Strong problem-solving, collaboration, adaptability, and attention to detail.
  • Ability to leverage GenAI to speed up development and increase quality.
  • Preferred: Mac or iOS development with Swift or Objective-C; Metal, Vulkan, or DirectX experience; rendering or scene graph architectures; color management, HDR, and wide color gamut workflows.
  • Preferred: CPU/GPU synchronization, multithreaded rendering, client/server or multiprocess graphics architectures, GPU profiling, consumer graphics products, and automated graphics-rendering test frameworks.

Tech Stack

CC++LinuxObjective-CSwift

Categories

Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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