Senior Software Engineer, Gameplay Systems & Animation - Unpublished R&D Product
Riot Gamesabout 3 hours ago
Los Angeles, CA, USA
Senior
H1B Sponsor
Responsibilities
- Design, prototype, and implement robust, scalable gameplay and animation systems.
- Contribute to locomotion, movement feel, and animation-driven gameplay systems.
- Partner closely with animators and technical artists to improve workflows.
- Identify technical risks in animation and gameplay systems and implement solutions.
- Contribute to adjacent gameplay domains such as combat systems and VFX integration.
- Mentor peers by sharing insights on animation systems and gameplay feel.
Requirements
- 5+ years of professional experience in game development.
- 3+ years of experience developing or supporting animation systems.
- Strong C++ programming skills and solid computer science fundamentals.
- Experience working with Unreal Engine, including its animation systems.
- Experience implementing gameplay systems closely tied to animation.
- Strong debugging, optimization, and performance-tuning skills.
- Experience collaborating effectively in cross-disciplinary teams.
Benefits
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for you, your spouse/domestic partner, and children.
- 401k with company match.
Tech Stack
C++Unreal Engine
Categories
Gaming