PlayStation Global

Senior Software Engineer - Low Level GPU

PlayStation Global
Apply
3 hours ago
London, United KingdomSenior

Responsibilities

  • Develop Razor GPU, a GPU performance analysis and debugging tool for current and future PlayStation platforms.
  • Build GPU capture and replay technology for commands, shaders, and resources so graphics frames can be re-executed independently from the running game.
  • Develop profiling and debugging features that help game developers optimize PlayStation hardware.
  • Create internal tools for platform software and hardware teams and diagnose low-level platform issues.
  • Collaborate with game developers and platform engineers to build efficient, reliable, scalable tools and take features from core system development through end-user UX design.

Requirements

  • Strong problem-solving skills and the ability to design and implement highly reliable, performant systems in C++.
  • Strong debugging skills and the ability to understand complex systems and their interactions.
  • Experience developing on consoles, particularly with console graphics and memory management APIs.
  • Interest in GPU architecture and low-level graphics engineering.
  • Experience using GPU profiling and debugging tools.
  • Eagerness to learn and take end-to-end responsibility for features.

Benefits

  • Sony Interactive Entertainment is an Equal Opportunity and Fair Chance employer.
  • Background checks are conducted at the offer stage for all new employees.

Tech Stack

Categories

Contact me