
PlayStation Global
Open Positions at PlayStation Global
55 open positions
Lead Software Engineer helping build and scale PlayStation’s data platform through data integrations, APIs, and pipelines. The role offers flexible hybrid work and technical ownership across a platform supporting game analytics.
Build reliable, high-performance storage software across the Linux I/O stack, including file systems and the block layer, for PlayStation and related systems. This role combines low-level C development, kernel debugging, and storage performance optimization across Linux, FreeBSD, and PlayStation OS.
Lead the technical direction and hands-on delivery of shared data governance and trust capabilities across Sony Interactive Entertainment’s data and AI ecosystem. This staff-level individual contributor role connects metadata, lineage, quality, ownership, and policy controls while influencing teams across engineering, governance, security, privacy, and business functions.
Build automated testing tools and infrastructure that validate the quality of PlayStation SDK components and low-level software. This hands-on SDET role combines C++, Python, and test automation to improve release confidence across the PlayStation development ecosystem.
Join PlayStation Studios as an Animation Tools Programmer building and improving animation systems and tools for the MLB The Show product line. This 12-month temporary contract role focuses on C++ programming, performance optimization, debugging, and collaboration with game designers.
Contract SDET II focused on building reliable automated testing solutions for PlayStation subscription and streaming experiences across APIs, backend services, mobile apps, consoles, and connected devices. The role combines hands-on automation, end-to-end quality ownership, failure investigation, and cross-team collaboration.
Senior Application Security Engineer leading hands-on security initiatives across PlayStation’s software development lifecycle. The role combines threat modeling, secure architecture and code reviews, vulnerability testing, automation, and technical mentorship across product teams.
Senior Software Engineer responsible for building scalable AWS cloud platforms, developer tools, and full-stack applications. The role combines backend and cloud infrastructure engineering with architectural leadership, production support, and developer enablement.
Join Sony Interactive Entertainment’s Quality Engineering team as an SDET contractor, combining hands-on testing with automated test development across PlayStation platforms and devices. You’ll build test frameworks, improve coverage, and help deliver reliable experiences to millions of players.
Serve as the chief architect and senior technical authority for PlayStation’s data and machine learning organization, shaping reusable data products, ML systems, intelligence layers, and activation platforms at massive consumer scale. This hands-on senior individual-contributor role sets technical direction across the company while remaining deeply involved in architecture, prototypes, code, and critical technical decisions.
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