Roblox

Senior Software Engineer, Geometry Systems

Roblox
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13 hours ago
San Mateo, CA, USASenior

Base Salary

$243k - $295k/yr

Responsibilities

  • Design and ship 3D engine systems for avatar and environment geometry, including mesh processing, level of detail, transcoding, streaming, and runtime loading.
  • Partner with Rendering, Avatar, Studio, and external developers to make features usable for Roblox experiences.
  • Profile and improve game-engine performance across devices, especially mobile and other constrained platforms.
  • Drive projects end to end from approach definition through implementation, rollout, and production impact.
  • Mentor engineers and help establish a high bar for technical quality and code health.

Requirements

  • 8+ years of professional experience building and shipping high-performance systems in game engines, real-time simulation, robotics, AR/VR, or similar domains.
  • Deep proficiency in C++ and experience writing clean, efficient, maintainable code in large codebases.
  • Hands-on production experience with real-time 3D rendering, mesh or geometry processing, level of detail, animation/skinning, spatial data, 3D asset pipelines, or GPU/client performance.
  • Experience diagnosing CPU/GPU, memory, loading-latency, visual-quality, and frame-time tradeoffs on constrained platforms such as mobile or console.
  • Demonstrated ability to own ambiguous problems end to end, including implementation, rollout, and production consequences.
  • Ability to collaborate across teams and explain complex technical topics to different audiences.

Benefits

  • Full-time employees are eligible for equity compensation and company benefits.
  • Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday unless otherwise noted.

Tech Stack

Categories

Gaming
Roblox

About Roblox

5,001-10,000 employees

Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.

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