7 hours ago
San Mateo, CA, USASenior
Base Salary
$197k - $243k/yr
Responsibilities
- Develop C++ engine code for subsystems critical to the Roblox game engine.
- Harmonize resource usage across devices with varying CPU, memory, and bandwidth capabilities.
- Develop optimization techniques to improve player engagement.
- Work across Roblox applications, including mobile phone clients and cloud-based servers.
- Contribute to systems involving threading, memory management, physics, and scripting.
Requirements
- 4+ years of experience solving complex system-level problems in large-scale codebases.
- Strong C++ experience is preferred but not required.
- Good understanding of core systems fundamentals and low-level performance considerations.
- Experience working in the guts of a game engine or demonstrated passion for learning game-engine technology.
- Experience developing and shipping machine learning models is a strong plus.
- Curiosity and willingness to learn and stay current with technology development.
Benefits
- Full-time employees are eligible for equity compensation and company benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- The role is based at Roblox headquarters in San Mateo, California, when applicable.
Tech Stack
Categories
Gaming
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
