Staff Software Engineer, Gameplay - Unpublished R&D Product
Riot GamesResponsibilities
- 主导核心玩法系统的设计与实现,并对关键模块结果负责。
- 与设计、美术及产品团队协作,将需求转化为可落地的工程方案。
- 在迭代过程中平衡开发效率与工程质量,持续优化性能与稳定性。
- 识别开发瓶颈,推动工具和流程改进以提升团队效率。
- 在团队内提供技术指导,提升整体工程质量和实践水平。
- 参与跨团队协作,推动关键目标对齐与落地。
- 将AI Agent应用于实际开发流程,提升研发效率。
Requirements
- 本科及以上学历,计算机相关专业优先;硕士及以上学历为优先条件。
- 具备6–8年以上游戏开发经验,并作为核心工程师或主程参与过从原型到上线的完整项目周期。
- 精通C++,具备扎实的工程能力、良好的代码习惯、调试能力和性能优化经验。
- 能够独立负责系统设计与落地,并在复杂项目中作出关键技术决策。
- 具备扎实的Unreal开发经验,熟悉Gameplay Framework,并能在C++与Blueprint或Script之间作出工程化取舍。
- 理解AI Agent的基本工作方式并有实践经验,能够构建实用工具或流程、评估效果与成本并合理应用。
- 具备玩家视角,能够理解技术决策对游戏体验的影响。
- 有完整项目技术负责人或主程经验、中大型团队协作 或技术带领经验、深入Unreal模块经验或系统性应用AI能力的经验者优先。
- 具备良好的英语沟通能力,能够进行跨团队及跨地区技术交流者优先。
Tech Stack
Categories
About Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process