about 4 hours ago
Base Salary
$124k - $188k/yr
Responsibilities
- Import and integrate 2D and 3D assets from external tools into Unity.
- Manage, implement, and optimize assets within a versioned repository.
- Create content using the internal Unity toolset, including UI, shaders, and animations.
- Act as a liaison between art and engineering for smooth collaboration.
- Design and develop tools and workflows to enhance artist productivity.
- Research and implement AI-driven solutions to streamline workflows.
- Document and continuously improve pipelines and best practices.
Requirements
- Minimum 5 years of experience as a technical artist or in a similar discipline.
- Experience in repository management and asset optimization.
- Strong understanding of real-time performance constraints and optimization techniques.
- Experience with AI-driven tools and workflows.
- Proficiency in Unity game engine.
- Experience in UI/UX implementation.
- Familiarity with 2D graphics software like Photoshop or Illustrator.
- Familiarity with 3D graphics software like Maya or Blender.
- Professional proficiency in English.
Benefits
- Comprehensive healthcare benefits.
- Retirement benefits.
- Pet insurance.
- Paid holidays and Scopely free days.
- Unlimited paid time off.
Tech Stack
Unity
Categories
GamingMobile