1 day ago
Base Salary
$150k - $285k/yr
Responsibilities
- Analyze AAA games, including pre-release titles, to identify 3D graphics optimization opportunities across shipping and pre-production hardware.
- Optimize Intel GPU drivers and shader performance for graphics rendering on Windows.
- Analyze GPU hardware performance bottlenecks and resolve complex technical issues.
- Drive industry-leading graphics features through deployment.
- Develop internal tools and performance analysis capabilities.
Requirements
- Bachelor's degree in Computer Science, Computer Engineering, or a related field with 4+ years of relevant professional experience; or a master's degree with 3+ years; or a PhD with relevant professional experience.
- Proficiency in C++ and solid understanding of object-oriented design principles.
- Experience with at least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.
- Understanding of 3D graphics pipelines, rendering techniques, and GPU architecture.
- Experience with software debugging, performance optimization, and resolving complex technical issues.
- Preferred: experience developing 3D graphics rendering applications or drivers and performing graphics optimizations.
- Preferred: GPU hardware performance bottleneck analysis and optimization experience.
- Preferred: shader development using HLSL, CUDA, LLVM, SPIR-V, or similar technologies.
- Preferred: Python development and performance data analysis.
- Preferred: familiarity with revision control tools and CI/CD pipelines.
Benefits
- Health, retirement, and vacation benefit programs.
- Stock bonuses and a broader total compensation package.
- Hybrid work model allowing employees to split time between the assigned Intel site and off-site.
- Primary location in Hillsboro, Oregon, with additional locations in Folsom and Santa Clara, California.
About Intel
Intel is a public semiconductor company that designs and manufactures CPUs and other silicon for PCs, servers, networking, edge, and embedded systems, and also offers foundry services plus AI and graphics accelerators. Founded in 1968 and headquartered in Santa Clara, it sells primarily to OEMs, cloud providers, and device makers worldwide. Its portfolio includes x86 processors (Core and Xeon), Ethernet and chipset products, and the Mobileye autonomous driving platform.
