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PlayStation Global

Software Engineer I

PlayStation Global
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about 3 hours ago
San Mateo, CA, USAEntry Level / Mid Level

Base Salary

$137k - $206k/yr

Responsibilities

  • Implement, debug, and maintain application framework features across JavaScript/TypeScript and native layers.
  • Build and improve developer-facing APIs, native modules, and framework components.
  • Contribute to native framework code in C++.
  • Enhance framework integration with React Native and native platform services.
  • Improve SDK packaging, framework templates, and documentation for partner teams.
  • Debug issues across JavaScript, native code, build tooling, and CI.
  • Maintain backward compatibility and clear versioning expectations for framework APIs.
  • Add tests and validation notes for framework changes.
  • Collaborate with senior engineers and product teams to clarify requirements.
  • Participate in code reviews and technical design discussions.

Requirements

  • B.S. in Computer Science or equivalent practical experience.
  • 2-5+ years of professional software development experience.
  • Experience building libraries, SDKs, or frameworks.
  • Strong JavaScript or TypeScript experience.
  • Solid C++ fundamentals, including memory ownership and performance-aware implementation.
  • Ability to debug across JavaScript and native platform code.
  • Strong API design judgment, including compatibility and documentation.
  • Comfort working in a large codebase with existing patterns.
  • Clear written communication for design notes and documentation.

Benefits

  • Top-tier benefits package including medical, dental, and vision.
  • Matching 401(k) and paid time off.
  • Wellness program and employee discounts for Sony products.
  • Potential eligibility for a bonus package.

Tech Stack

C++CMakeGradleiOSJavaScriptJenkinsLinuxmacOSMavennpmReact NativeTypeScript

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