3 months ago
Brighton, United KingdomStaff+
Responsibilities
- Architect and oversee high-level gameplay animation systems for scalability, performance, and integration across real-time systems.
- Lead R&D initiatives evaluating and implementing advanced animation technologies, including Motion Matching, machine-learning/AI animation, and next-generation physics.
- Partner with engineering and technical animation leadership on animation roadmaps and toolsets.
- Solve complex runtime animation bugs and optimize systems for performance and memory budgets.
- Define technical standards, best practices, and pipeline workflows for the technical animation team.
- Collaborate with design and animation leads to refine character, camera, and controls mechanics and improve game feel.
- Mentor and upskill senior and mid-level technical animators through code and blueprint reviews and hands-on guidance.
Requirements
- Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
- Master-level expertise with Unreal Engine animation tools including Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer.
- Deep understanding of runtime optimization, memory management, threading, gameplay mechanics, game feel, and mathematical principles behind character movement and physics.
- Strong cross-discipline communication skills and experience aligning art, design, and engineering leadership on complex technical visions.
- Expertise in feature breakdown, scoping, and translating creative goals into production-ready plans.
- Portfolio or reel demonstrating complex and innovative technical animation work in shipped titles.
- Strong proficiency in C++ and Python is desirable.
- Experience with proprietary engine tools, custom Unreal Engine animation code, Maya API, MotionBuilder, Houdini, traditional animation, or motion-capture data manipulation is desirable.
Benefits
- Permanent position.
- Locations available in Brighton, Prague, or Brno.
- Hybrid work arrangement indicated by the posting.
- Equal employment opportunity and reasonable accommodation are provided.
About 2K
2K develops and publishes video games for console, PC, and mobile players, selling premium titles and live-service content across major franchises. Its portfolio includes NBA 2K, BioShock, Borderlands, Sid Meier’s Civilization, XCOM, WWE 2K, and PGA TOUR 2K, built by in-house and partner studios. Founded in 2005 and headquartered in Novato, California, 2K is a publishing label wholly owned by Take-Two Interactive (NASDAQ: TTWO).
