
2K
2K develops and publishes video games for console, PC, and mobile players, selling premium titles and live-service content across major franchises. Its portfolio includes NBA 2K, BioShock, Borderlands, Sid Meier’s Civilization, XCOM, WWE 2K, and PGA TOUR 2K, built by in-house and partner studios. Founded in 2005 and headquartered in Novato, California, 2K is a publishing label wholly owned by Take-Two Interactive (NASDAQ: TTWO).
Open Positions at 2K
20 open positions
Technical Test Analyst responsible for expanding and maintaining automated testing for a major AAA game. The role combines test scripting, defect analysis, telemetry and performance monitoring, and automation pipeline support within an embedded studio team.
Senior Site Reliability Engineer responsible for the hybrid AWS and VMware infrastructure that powers 2K’s global game services and player connections. The role combines hands-on platform engineering, database reliability, observability, automation, and incident leadership at large scale.
Senior Software Engineer building scalable, high-performance backend services and APIs that power AAA gaming experiences. The role owns key service domains, improves reliability and efficiency, and partners with product and game teams.
Build Systems Engineer responsible for migrating, operating, and optimizing game development build pipelines across Unreal Engine’s Horde and Jenkins. The role focuses on cloud infrastructure, automation, observability, reliability, and standardized CI workflows across multiple studios.
Build and optimize cloud-based game development pipelines across Unreal Engine Horde and Jenkins. This role leads cloud migrations, automation, observability, and operational support to improve build reliability and performance across multiple studios.
Lead the design and technical implementation of scalable in-game UI systems for a AAA-quality game environment. This role combines hands-on Unreal Engine development, UI architecture, optimization, cross-functional collaboration, and mentorship.
Lead game programmer who guides small engineering teams, implements sophisticated gameplay features, and helps partner studios ship stable AAA titles. The role combines hands-on C/C++ development, performance optimization, technical leadership, and cross-studio collaboration.
Build and operate cloud infrastructure, CI/CD pipelines, and automation that help engineering teams deliver reliable services. This onsite Austin role combines hands-on DevOps engineering, operational excellence, observability, and periodic on-call support.
Own the architecture of large-scale distributed backend platforms and microservices powering global gaming experiences at 2K. This role sets technical direction, mentors engineers, and drives reliability, scalability, security, and performance.
Senior Graphics Programmer responsible for advancing Unreal Engine 5 rendering technology and bringing the world of BioShock to life. The role focuses on shaders, rendering systems, graphics tools, performance optimization, and collaboration with artists and other game developers.
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