Inworld

Staff / Principal Platform Engineer - USA

Inworld
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6 months ago
Mountain View, CA, USAStaff+
H1B sponsor

Base Salary

$280k - $350k/yr

Responsibilities

  • Design, deploy, and maintain reliable, high-performance, and secure cloud infrastructure for Inworld’s TTS and LLM Router products.
  • Build AI-powered tooling and workflows to improve software development and deployment velocity.
  • Provide tools and processes supporting monitoring of service reliability, availability, and performance.
  • Manage application and infrastructure deployment pipelines.
  • Conduct root cause analysis and develop automated solutions to prevent recurring issues.
  • Partner with engineers across the organization to deploy and evolve services across major cloud providers.

Requirements

  • 8–10 years of software engineering experience.
  • At least 3 years of experience with infrastructure-as-code.
  • Proficiency managing Kubernetes clusters and applications, including creating Kustomize manifests and Helm charts.
  • Experience creating and maintaining CI/CD pipelines for application and infrastructure deployments using tools such as Terraform, Terragrunt, ArgoCD, GitHub Actions, and Ansible.
  • Deep knowledge of at least one major cloud provider: Google Cloud Platform, Microsoft Azure, or Oracle Cloud.
  • Proficiency in at least one backend programming or scripting language, such as Golang, Python, or Bash.
  • Must be based in the San Francisco Bay Area or willing to relocate.

Benefits

  • Equity and benefits are included in total compensation.
  • On-site work in the South Bay office a few days per week.
  • Candidates must be based in the San Francisco Bay Area or willing to relocate.

Tech Stack

AnsibleAzureBashGitHub ActionsGoGoogle Cloud PlatformHelmKubernetesOracle CloudPythonTerraform

Categories

Inworld

About Inworld

51-200 employees

Inworld builds real-time voice AI and agent infrastructure for developers, including text-to-speech, speech-to-speech, speech recognition, and LLM routing delivered via APIs and SDKs. Customers use it to create interactive characters and agentic experiences in games, apps, and virtual worlds; revenue comes from usage-based and enterprise licensing. Founded in 2021 and headquartered in Mountain View, California, the company is privately held and works with game studios and large technology firms.

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