Paradox Interactive

Open application for Game Programmers

Paradox Interactive
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4 months ago
Tampere, FinlandMid Level

Responsibilities

  • Design and build robust gameplay systems from scratch using C# and Unity.
  • Optimize gameplay features so the simulation runs smoothly at massive scale.
  • Collaborate with designers and artists to turn abstract concepts into playable mechanics.
  • Make technical decisions and take features from concept to completion.
  • Estimate tasks accurately and communicate technical constraints to non-technical colleagues.

Requirements

  • Strong proficiency in C# and the Unity ecosystem.
  • Up-to-date understanding of technologies used in games.
  • Independence to take a feature from concept through completion.
  • Ability to estimate tasks accurately and communicate technical constraints to non-technical colleagues.
  • Passion for management, strategy, or simulation games is valued.
  • Prior professional experience shipping games on PC or console is valued.
  • Experience with Unity's Data-Oriented Technology Stack, including ECS, Jobs, and Burst, is valued.
  • Experience with other programming languages or modding is valued.
  • Experience with CI/CD setup and build pipelines such as Jenkins is valued.

Benefits

  • Supportive, collaborative team where employees' voices are heard and they actively contribute to technical decisions.
  • Office located within walking distance of downtown Tampere.
  • Office-based work is expected due to the highly collaborative nature of the role.
  • Applications are reviewed and candidates are interviewed continuously.

Tech Stack

C#JenkinsUnity

Categories

Gaming
Paradox Interactive

About Paradox Interactive

51-200 employees
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