Paradox Interactive

Paradox Interactive

Visit websiteLinkedIn51-200 employees

Open Positions at Paradox Interactive

8 open positions

Sitges, SpainEntry Level

Join the Europa Universalis V UI team as a Junior UI Programmer, building and maintaining player-facing interfaces with C++ and proprietary GUI scripting. You’ll ship real features while collaborating closely with designers, artists, and gameplay programmers.

1 month ago
Stockholm, SwedenSenior

Join Paradox Development Studio as an Experienced Gameplay Programmer working on Victoria 3, shaping game mechanics and systems in a grand strategy experience. You’ll build stable, performant C++ code and own features from design through implementation.

3 months ago
Tampere, FinlandMid Level

Iceflake Studios is accepting open applications from Game Programmers to build large-scale simulation gameplay for Cities: Skylines II using C# and Unity. The role offers significant autonomy and close collaboration with designers, artists, and QA in an office-based Tampere team.

C#JenkinsUnity
4 months ago
Stockholm, SwedenSenior

Senior Backend Developer building JavaScript services, cloud functions, internal tools, and product features for Paradox’s game studios and publishing organization. The role combines backend development with close collaboration across technical, product, and management teams.

Amazon DynamoDBAWSC#C++GoGoogle Cloud Platform+7 more
5 months ago
Stockholm, SwedenSenior

Join the Stellaris team as an Experienced Gameplay Programmer, designing complex game systems and shaping future expansions for a live grand-strategy title. You’ll provide technical guidance, improve performance and code quality, and help grow other programmers.

6 months ago
Tampere, FinlandSenior

Join the engineering team behind Cities: Skylines II as a Senior Game Programmer, architecting and implementing complex, high-performance gameplay and system features in C# and Unity. You’ll collaborate closely with technical, design, and art teams on large-scale, moddable city-building simulations.

C#Unity
7 months ago
Stockholm, SwedenMid Level

Build and optimize advanced graphics systems, shaders, and rendering backends that power immersive strategy games across platforms. This role combines C++ game-engine development with deep 3D graphics and GPU expertise.

1 year ago
Stockholm, SwedenSenior

Join Paradox as a Senior Game Programmer, building high-performance C++ features and systems that shape exceptional gaming experiences. You’ll work in a small, collaborative team with strong ownership and creative autonomy.

almost 3 years ago
Contact me