4 hours ago
San Mateo, CA, USAStaff+
Base Salary
$295k - $345k/yr
Responsibilities
- Design and develop programming models that improve script performance and scalability.
- Prototype and validate designs against realistic use cases and performance standards.
- Own feature development from concept and prototyping through deployment and maintenance.
- Improve the adaptability and performance of existing components.
- Collaborate with engineers across engine and partner teams.
- Guide the evolution of programming interfaces and tooling for Roblox developers.
Requirements
- Over 10 years of experience developing and deploying user-facing software products.
- Bachelor’s degree in Computer Science.
- Proficiency in C++.
- Understanding of parallel and concurrent programming concepts.
- Understanding of industry standards and design patterns.
- Ability to evaluate technical tradeoffs from multiple perspectives.
- Experience with API and tool development, game development, distributed systems, and Lua/Luau programming is a plus.
Benefits
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday, Wednesday, and Thursday, with optional presence Monday and Friday.
- For San Mateo headquarters roles, the stated annual base salary range is $295,250–$345,040 USD.
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
