Electronic Arts

Gameplay Engineer Intern

Electronic Arts
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20 hours ago

Responsibilities

  • Prototype, implement, and polish player-facing gameplay mechanics in partnership with designers and senior engineers.
  • Maintain existing gameplay systems with attention to readability, performance, and multiplayer stability.
  • Investigate, reproduce, and resolve gameplay bugs, edge cases, and regressions.
  • Collaborate with artists, animators, designers, and QA to bring features to release-ready quality.
  • Participate in technical design discussions, engineering stand-ups, and code reviews.
  • Document gameplay systems and contribute to internal workflows and developer quality-of-life tools.

Requirements

  • Currently enrolled in a bachelor’s, master’s, or equivalent degree program in computer science, game engineering, software engineering, or a related field.
  • Solid understanding of data structures, algorithms, object-oriented design, memory management, and debugging.
  • Working knowledge of modern C++ or C demonstrated through coursework, projects, game jams, or open-source contributions.
  • Hands-on game development experience through personal projects, game jams, school capstones, custom engine work, or modding.
  • Clear technical communication, collaboration, curiosity, and willingness to learn.
  • Genuine interest in multiplayer, competitive, or live-service games.
  • Applicants must be undergraduates enrolled in an accredited degree program in summer 2027 and graduating no earlier than December 2027.
  • Preferred: familiarity with multiplayer networking concepts, 3D game engines, gameplay scripting languages, source control systems, real-time profiling, benchmarking, or optimization.

Benefits

  • Full-time paid 12-week summer 2027 internship.
  • Dedicated one-on-one mentorship from senior engineering mentors.
  • Hands-on contribution to a large-scale production codebase.
  • Exposure to engineering, design, art, and production collaboration in a AAA studio.
  • Intern events, technical talks, studio playtests, and networking opportunities.
  • California interns are eligible for Voluntary Disability Insurance.
  • Applicants must be legally authorized to work full-time in the United States; visa sponsorship is not available.

Tech Stack

CC#C++GitLuaPythonUnityUnreal Engine

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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