
Anti-Cheat Engineer
Electronic Arts2 hours ago
Responsibilities
- Implement features that load different versions of EA Javelin Anticheat based on user hardware.
- Improve automated build and test pipelines for validating EA Javelin Anticheat on ARM devices.
- Remediate security findings and implement bug fixes in EA Javelin Anticheat.
- Develop support for EA Javelin Anticheat on non-Windows devices, including Proton and Linux.
Requirements
- At least 4 years of experience with C++ or other low-level programming languages.
- At least 2 years of experience with Windows internals and processor intrinsics.
- At least 1 year of experience with Clang and LLVM toolchains.
- Experience shipping Windows drivers on x86_64 and ARM64 platforms.
Benefits
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and other wellness programs.
- The position is based in Austin, with hybrid and possibly remote options available across North America.
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.