Apple

Software Engineer - 3D Vision & Perception

Apple
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13 hours ago
Sunnyvale, CA, USASenior
H1B sponsor

Responsibilities

  • Develop real-time 3D perception, spatial input, and 3D tracking software.
  • Design, build, integrate, and maintain complex performance-critical systems within a large production software stack.
  • Collaborate closely with computer vision and machine learning researchers and engineers.
  • Break down large problems and deliver robust software solutions.
  • Help ship core perception and input technologies for future Apple products.

Requirements

  • Bachelor’s degree and a minimum of 3 years of professional software engineering experience.
  • Strong C++ skills, including modern C++.
  • Experience developing performance-critical systems, ideally in 3D perception, robotics, or AR/VR.
  • Experience breaking down large problems and delivering robust solutions.
  • Curiosity about new technologies and flexibility to work across different layers of the software stack.
  • Preferred: iOS or visionOS development experience, including Swift and Apple tooling.
  • Preferred: track record of shipping products or contributing to open-source projects.
  • Preferred: experience deploying algorithms to GPUs or other hardware accelerators.
  • Strong engineering rigor, communication, collaboration, problem-solving, and analytical abilities.

Tech Stack

C++iOSSwift

Categories

Robotics
Apple

About Apple

10,000+ employees

Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.

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