KRAFTON

[Studio Support Div.] Sr. Client Engineer (7년 이상)

KRAFTON
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8 days ago
Seoul, Korea, SouthSenior

Responsibilities

  • Diagnose the technical condition of studio game clients and identify engineering risks.
  • Analyze performance issues across low-spec devices and diverse platform environments.
  • Provide optimization direction and support client engineering teams in resolving technical problems.
  • Profile rendering, memory, CPU, and GPU performance at the engine layer.
  • Document diagnostic knowledge and share technical expertise across the company.

Requirements

  • At least seven years of game development experience using Unreal Engine or Unity.
  • Hands-on experience with engine-layer rendering, memory, CPU, and GPU profiling.
  • Demonstrated ability to systematically analyze platform performance problems and derive solutions.
  • Strong communication and collaboration skills.
  • No restrictions preventing overseas business travel.
  • Mobile low-spec device or console optimization experience is preferred.
  • Experience modifying or customizing engine internals is preferred.
  • Technical documentation or diagnostic report writing experience is preferred.

Benefits

  • Professional contract employment.
  • Work location: Yeoksam Centerfield.
  • Five-month probationary period; employment type and salary are not adjusted during probation.
  • Employment may be ended early or not continued based on probation evaluations.
  • Employment-protected applicants, including persons with disabilities and distinguished service recipients, receive preference according to applicable law.

Tech Stack

UnityUnreal Engine

Categories

Gaming
KRAFTON

About KRAFTON

1,001-5,000 employees
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