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Riot Games

Principal Software Engineer, Gameplay - Teamfight Tactics

Riot Games
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about 3 hours ago

Responsibilities

  • Build gameplay features and systems for TFT game modes and cosmetics.
  • Develop around-game UI features in collaboration with Visual Designers and User Experience creatives.
  • Drive product, technical, and architectural discussions to ensure alignment with product vision.
  • Improve developer efficiency by enhancing tools and workflows.
  • Align with stakeholders across multiple teams to deliver features.
  • Mentor engineers, tech artists, and tech designers.
  • Participate in and improve the team's support rotation.
  • Conduct technical discovery and prototyping to reduce ambiguity.

Requirements

  • 10+ years of software development experience with large code bases.
  • 4+ years of experience with Unreal Engine and game engine tools.
  • Expertise in C++ and Gameplay Engineering.
  • Strong communication skills for cross-disciplinary collaboration.
  • Experience mentoring others in both soft and hard skills.
  • Product sense and player empathy in tech decision-making.
  • BS in Computer Science or equivalent understanding of fundamentals.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for employees and their families.
  • 401k with company match.

Tech Stack

C++Unreal Engine

Categories

BackendFrontendGamingMobile