Electronic Arts

Senior Technical Artist – Tools and Pipelines – EA SPORTS F1

Electronic Arts
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2 hours ago
Birmingham, United KingdomSenior

Responsibilities

  • Develop and maintain artist-facing tools and pipelines using Python, 3ds Max, MAXScript, additional DCC applications, and proprietary technology.
  • Partner with artists, designers, and engineers to introduce features and improve the reliability, usability, and efficiency of content creation workflows.
  • Evaluate and promote responsible use of AI-assisted tools while maintaining quality, security, and clear ownership.
  • Mentor technical artists and content creators and establish tools and pipeline best practices across teams.

Requirements

  • 5+ years of professional experience in technical art, tools development, pipeline development, or a related discipline.
  • Experience developing production tools using Python, MAXScript, or a comparable scripting language.
  • Experience maintaining and supporting content pipelines connected to a real-time game engine.
  • Experience with a digital content creation application such as 3ds Max or Maya.

Benefits

  • Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
  • The company describes a flexible, employee-centric environment with opportunities for learning, experimentation, and growth.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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