
Senior Technical Artist – Tools and Pipelines – EA SPORTS F1
Electronic Arts2 hours ago
Birmingham, United KingdomSenior
Responsibilities
- Develop and maintain artist-facing tools and pipelines using Python, 3ds Max, MAXScript, additional DCC applications, and proprietary technology.
- Partner with artists, designers, and engineers to introduce features and improve the reliability, usability, and efficiency of content creation workflows.
- Evaluate and promote responsible use of AI-assisted tools while maintaining quality, security, and clear ownership.
- Mentor technical artists and content creators and establish tools and pipeline best practices across teams.
Requirements
- 5+ years of professional experience in technical art, tools development, pipeline development, or a related discipline.
- Experience developing production tools using Python, MAXScript, or a comparable scripting language.
- Experience maintaining and supporting content pipelines connected to a real-time game engine.
- Experience with a digital content creation application such as 3ds Max or Maya.
Benefits
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
- The company describes a flexible, employee-centric environment with opportunities for learning, experimentation, and growth.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.