Xsolla

Backend Developer

Xsolla
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12 months ago
Baku, AzerbaijanMid Level

Responsibilities

  • Design, develop, maintain, and evolve scalable Go-based backend services and microservices for the Xsolla platform.
  • Design and optimize database structures and queries for efficiency and reliability.
  • Improve service availability, performance, fault tolerance, deployment processes, CI/CD pipelines, and observability.
  • Conduct code reviews, mentor team members, and promote engineering excellence.
  • Collaborate with product, frontend, and DevOps teams to deliver reliable backend solutions.
  • Drive automation, testing, proactive monitoring, and continuous technical improvement.

Requirements

  • At least 3 years of professional backend development experience with Go.
  • Experience designing and maintaining microservices architectures.
  • Strong SQL and NoSQL database experience, including query optimization.
  • Knowledge of RESTful APIs, event-driven systems, and asynchronous communication patterns.
  • Practical experience with Docker, Kubernetes, and CI/CD automation.
  • Understanding of software design principles, object-oriented programming, and clean architecture.
  • Familiarity with testing frameworks such as Jest and Mocha and monitoring tools such as Prometheus and Grafana.
  • Experience working in Agile/Scrum environments with cross-functional teams.
  • Strong communication, leadership, ownership, and proactive problem-solving abilities.
  • Proficiency in English for technical communication and documentation.
  • Nice-to-have experience with Gin, Echo, Fiber, GraphQL, gRPC, distributed systems, caching layers, Kafka, RabbitMQ, gaming, fintech, or digital asset platforms.

Tech Stack

Apache KafkaDockerGinGoGrafanaGraphQLgRPCJestKubernetesMochaPrometheusRabbitMQSQL

Categories

Xsolla

About Xsolla

1,001-5,000 employees

Xsolla builds commerce and monetization infrastructure for video games, offering payment processing, merchant-of-record services, storefronts, subscriptions, and anti-fraud tools for developers and publishers. The privately held company, founded in 2005 and headquartered in Sherman Oaks, California, supports direct-to-consumer sales and global tax/compliance across many regions and payment methods. Its platform targets studios from indie to AAA and powers distribution, marketing, and in-game purchases.

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