Hasbro

UI Scripter

Hasbro
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1 month ago
Montréal, CanadaEntry Level

Responsibilities

  • Implement and connect game UI using Unreal UMG and Blueprints.
  • Connect menus, HUDs, and widgets to gameplay systems and data.
  • Build reusable UI components and support established UI frameworks.
  • Implement navigation and input for controllers, mouse, and keyboard.
  • Debug UI logic, layout, performance, and integration issues.
  • Collaborate with UI/UX, art, design, and engineering teams.

Requirements

  • Experience building UI in Unreal using UMG and Blueprints.
  • Understanding of Blueprint scripting, events, interfaces, and data flow.
  • Strong debugging and problem-solving skills.
  • Familiarity with UI navigation, input, scaling, and localization.
  • Ability to create clear, maintainable implementations from designs.
  • Strong communication skills and a collaborative mindset.
  • Preferred qualifications include experience with Unreal Common UI, familiarity with C++ or console development, and professional game experience or a relevant portfolio.

Benefits

  • Benefits and programs may include health and wellness, time off, financial well-being, life and family support, volunteer and community initiatives, learning and development, and exclusive perks.
  • The role is with Skeleton Key’s growing studio in Montreal, Quebec.
  • Employees may be eligible for annual and long-term incentives depending on role, location, and eligibility.

Tech Stack

C++Unreal Engine

Categories

Gaming
Hasbro

About Hasbro

5,001-10,000 employees

Hasbro is a public company that designs and sells toys, tabletop and digital games, and entertainment tied to its franchises for consumers and fans. Its portfolio includes Monopoly, Nerf, Transformers, Magic: The Gathering, Dungeons & Dragons, Play-Doh, and Peppa Pig, and it monetizes through product sales and IP licensing. Founded in 1923 and headquartered in Pawtucket, Rhode Island, Hasbro is listed on NASDAQ.

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