Electronic Arts

Rendering Engineer Intern

Electronic Arts
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9 hours ago
Vancouver, CanadaIntern

Responsibilities

  • Help develop high-quality rendering tools and systems for Apex Legends.
  • Collaborate with artists and engineers to create effective art and content workflows.
  • Implement rendering features, fix bugs, and code optimizations.
  • Perform performance profiling and optimization for PC and consoles.
  • Work with the rendering team’s Tech Lead and peers on assigned tasks.

Requirements

  • Be working toward a bachelor’s degree in Computer Science or a related academic program.
  • Have knowledge of real-time computer graphics.
  • Have shader and C++ coding experience.
  • Have some experience with modern graphics APIs, including DX12, Vulkan, or Metal.
  • Have knowledge of profiling and optimization.
  • Be available for a full-time paid internship in summer 2027.
  • Be an undergraduate enrolled in an accredited degree program in summer 2027 and graduating no earlier than December 2027.
  • Be legally authorized to work full-time in Canada during the internship.

Benefits

  • Full-time paid 16-week summer internship in 2027.
  • Internship based in Vancouver, Canada, with opportunities to learn from experienced game engineers.
  • EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.

Tech Stack

Categories

Gaming
Electronic Arts

About Electronic Arts

10,000+ employees

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.

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