
Rendering Engineer Intern
Electronic Arts9 hours ago
Vancouver, CanadaIntern
Responsibilities
- Help develop high-quality rendering tools and systems for Apex Legends.
- Collaborate with artists and engineers to create effective art and content workflows.
- Implement rendering features, fix bugs, and code optimizations.
- Perform performance profiling and optimization for PC and consoles.
- Work with the rendering team’s Tech Lead and peers on assigned tasks.
Requirements
- Be working toward a bachelor’s degree in Computer Science or a related academic program.
- Have knowledge of real-time computer graphics.
- Have shader and C++ coding experience.
- Have some experience with modern graphics APIs, including DX12, Vulkan, or Metal.
- Have knowledge of profiling and optimization.
- Be available for a full-time paid internship in summer 2027.
- Be an undergraduate enrolled in an accredited degree program in summer 2027 and graduating no earlier than December 2027.
- Be legally authorized to work full-time in Canada during the internship.
Benefits
- Full-time paid 16-week summer internship in 2027.
- Internship based in Vancouver, Canada, with opportunities to learn from experienced game engineers.
- EA benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
Tech Stack
Categories
Gaming
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.