Nintendo

Intern - Software Engineer, Platform Security (NTD)

Nintendo
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15 hours ago
Redmond, WA, USAIntern

Base Salary

$45 - $45/yr

Responsibilities

  • Develop robust static analysis tooling for security purposes.
  • Potentially leverage AI-generated code in the development of security tooling.
  • Work full time onsite with Nintendo Technology Development’s Platform Security team during Summer 2027.

Requirements

  • Be a rising senior pursuing a BS or MS in Computer Science, Engineering, or a related field.
  • Have strong knowledge of compilers such as Clang or GCC.
  • Have experience with C or C++.
  • Have a solid understanding of operating systems and strong software engineering fundamentals.
  • Be able to learn quickly, ask questions, and contribute in a small, dynamic team setting.
  • Have effective communication and strong writing skills.
  • Be available for full-time work during Summer 2027.
  • Be legally eligible to work in the United States.

Benefits

  • Eligibility for medical insurance through the employing agency.
  • Eligibility for an employee assistance program through the employing agency.
  • Paid sick leave through the employing agency.
  • Onsite work in Redmond, Washington; remote work is not available.
  • Summer 2027 full-time contract position.

Tech Stack

Categories

Nintendo

About Nintendo

5,001-10,000 employees

Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.

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