5 hours ago
Base Salary
$258k - $360k/yr
Responsibilities
- Identify and analyze application performance bottlenecks and determine their causes using available tools and source code.
- Design solutions or workarounds to mitigate performance bottlenecks and optimize power or performance.
- Work with AMD architecture specialists and software vendors on co-engineering, education, and future product improvements.
- Research more efficient algorithms and implementation approaches and promote them to software vendors.
- Contribute performance improvements to open-source projects and identify applications that may benefit from optimization.
- Apply engineering principles and technologies to the design, development, and testing of proprietary products.
Requirements
- Master's degree or foreign equivalent in Computer Science, Computer Engineering, Electrical Engineering, or a related field.
- Five years of experience in the offered role or a closely related engineering role.
- Alternatively, a bachelor's degree or foreign equivalent in a listed field and seven years of progressive post-baccalaureate experience.
- Five years of experience shipping code with SIMD intrinsics such as AVX512, identifying performance bottlenecks, programming in C or C++, investigating LLVM auto-vectorization, and using modern concurrency and threading APIs.
- Five years of experience with CPU architecture, Git or Mercurial, highly parallel applications and algorithms, power or performance tuning, x86 or x64 assembly, Python or JavaScript, compiler development, performance or ISA optimization, and WebAssembly or Web standards development.
Benefits
- AMD benefits are referenced in the posting, with details provided through AMD benefits at a glance.
- Remote work is available.
- The posting states that travel is required: no.
Tech Stack
Categories
About AMD
AMD designs and sells CPUs, GPUs, and adaptive/embedded computing products for PCs, data centers, gaming, and edge devices. Its portfolio includes Ryzen and EPYC processors, Radeon and Instinct graphics, and adaptive SoCs from its Xilinx acquisition, sold to OEMs, cloud providers, and device makers. Founded in 1969 and headquartered in Santa Clara, it is a public company on NASDAQ and supplies semi-custom chips for major game consoles.
