15 hours ago
Redmond, WA, USAIntern
Responsibilities
- Research object identification techniques for real-time video encoding.
- Research ROI-based video bitrate control techniques.
- Apply research findings to the Nintendo Switch platform.
- Work full time during Summer 2027 as part of a small, dynamic multimedia engineering team.
Requirements
- Familiarity with computer vision, AI, multimedia, video compression, and video bitrate control.
- Strong knowledge of software engineering fundamentals.
- Currently a rising senior pursuing a BS or MS in computer science, engineering, or a related field.
- Ability to learn quickly, ask questions, and work in a small, dynamic team setting.
- Effective communication and strong writing skills.
- Legally eligible to work in the United States.
- Available for full-time work during Summer 2027.
Benefits
- Eligible for medical insurance, an employee assistance program, and paid sick leave through the employing agency.
- Onsite in Redmond, Washington; remote work is not available.
- Contract position for Summer 2027.
Categories
About Nintendo
Nintendo develops and publishes video games and designs dedicated gaming hardware for consumers, best known for the Nintendo Switch platform and franchises like Mario and The Legend of Zelda. In the U.S., it operates as a public company headquartered in Redmond, Washington, with roots dating to 1980; it sells consoles, first-party titles, and digital services directly and through retailers, and owns studios such as Retro Studios.
