Moon Active

Game Engineer

Moon Active
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3 hours ago
Tel Aviv-Yafo, IsraelMid Level

Responsibilities

  • Design, build, and maintain high-performance, reusable, and maintainable game features.
  • Own features end to end from technical design through production, including client-side logic and backend endpoints or services.
  • Optimize client gameplay and backend systems for millions of players.
  • Implement client and server logic involving network protocols, state synchronization, and data persistence.
  • Collaborate with Product Managers, Game Designers, and Artists to iterate on mechanics and features.

Requirements

  • 4+ years of mobile game development experience with Unity expertise.
  • Strong understanding of object-oriented programming, design patterns, and data-driven development principles.
  • Practical experience with client-server systems, APIs, WebSockets, JSON, Protobuf, and state synchronization.
  • Deep knowledge of mobile optimization, performance profiling, and memory management.
  • Experience with local and remote data persistence, unit testing, and CI/CD pipelines.
  • Strong product orientation, problem-solving skills, and collaborative mindset.
  • Preferred experience includes backend development with Node.js, C#, Go, or serverless functions; cloud platforms and managed cloud services; and LiveOps frameworks, A/B testing, and remote configuration pipelines.

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About Moon Active

1,001-5,000 employees
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