
Software Engineer Intern
Electronic Arts2 days ago
Hyderābād, IndiaIntern
Responsibilities
- Work with product managers, senior engineers, and peers to understand requirements and prototype and build large-scale distributed applications.
- Build and deploy new microservices and enhance existing microservices.
- Maintain code quality, testability, maintainability, and automated test coverage.
- Analyze and troubleshoot cloud-native applications for performance and scale.
- Implement observability, metrics, traces, and telemetry to measure feature success.
- Prototype new technologies, validate them against success criteria, and coordinate progress and issues with distributed teams.
Requirements
- Bachelor’s or master’s degree in computer/software engineering, computer science, or a related concentration, or an equivalent combination of education.
- Foundation in computer science fundamentals, algorithms, design patterns, CI/CD processes, and data structures.
- Expertise in object-oriented design and programming with Java, Scala, or a related programming language.
- Knowledge of SQL and NoSQL databases and familiarity with cloud and cloud-native technologies.
- Experience with DevOps tools such as Docker and source control tools such as Git.
- Foundation in building large-scale, low-latency distributed systems and strong problem-solving abilities.
Benefits
- Benefits may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and career and community wellness programs.
- The position is located in Hyderabad.
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A team where creativity thrives, new perspectives are invited, and ideas matter. Regardless of your role, team, or location, this is a place where everyone makes play happen. Join us.