Epic Games

Senior Tools Programmer, UI & AI Workflows

Epic Games
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3 months ago
Montréal, CanadaSenior

Responsibilities

  • Design, build, and integrate AI-powered tools and frameworks for UI authoring, iteration, and debugging.
  • Own and evolve the UI technology codebase used for tools and in-game UI in Unreal Engine.
  • Set technical direction for UI tooling and mentor other programmers.
  • Collaborate across disciplines to identify improvements, gather feedback, and design solutions for developer needs.
  • Profile and resolve performance and memory issues in UI systems.
  • Work with Epic internal teams and Unreal Engine licensees to solve UI challenges.

Requirements

  • Strong tools-programming background building tools that improve development workflows in games or other fields.
  • Deep expertise in UI frameworks, runtime UI engines, and editor/WYSIWYG tooling.
  • Excellent C++ skills and experience working in a large codebase.
  • Some hands-on exposure to AI-powered or agentic workflows through work, courses, or personal projects.
  • Strong written and verbal communication skills in English.
  • Experience with Unreal Engine is preferred.
  • Experience with Slate and/or UMG is preferred.
  • Shipped title experience in games or real-time applications is preferred.

Benefits

  • 100% employer-paid benefits for employees and dependents, including medical, dental, vision, critical illness, telemedicine, life and AD&D, long-term disability, and short-term disability coverage.
  • Retirement savings plan with a competitive employer match.
  • Employee assistance program and free therapy and coaching through Modern Health.
  • Inclusive work culture and equal opportunity employment.

Tech Stack

C++Unreal Engine

Categories

Gaming
Epic Games

About Epic Games

10,000+ employees

Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.

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