2 months ago
Cupertino, CA, USAMid Level
H1B sponsor
Responsibilities
- Implement and optimize real-time graphics and rendering features in the CoreAnimation pipeline.
- Develop and optimize Metal command generation and low-level compositing architectures.
- Deliver UI materials, system animations, and platform experiences across Apple's product ecosystem.
- Reduce rendering latency across CPU and GPU pipelines and improve battery efficiency.
- Debug and eliminate visual corruption across diverse hardware configurations.
- Collaborate with UI Frameworks, System Experience, Human Interface Design, and GPU/Hardware teams.
- Profile and optimize graphics performance across CPU/GPU boundaries.
- Incorporate AI-assisted workflows and agentic coding tools into software engineering practices.
Requirements
- At least 3 years of software development experience and 2 years of real-time rendering and computer graphics experience.
- Production experience delivering graphics or rendering features.
- Strong C/C++ programming skills and expertise with GPU-accelerated rendering pipelines.
- Hands-on experience with Metal, Vulkan, or DirectX and low-level rendering optimization.
- Foundational knowledge of operating systems, computer architecture, CPU/GPU programming, and memory subsystems.
- Strong debugging, triage, graphics profiling, and CPU/GPU optimization skills.
- Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field, or equivalent experience.
- Preferred qualifications include TBDR GPU knowledge, advanced graphics programming, low-level Metal/Vulkan/D3D12 command generation, multithreaded rendering, CPU/GPU synchronization, client/server or multiprocess graphics, consumer graphics products, automated graphics testing, CoreAnimation, compositing, scene graphs, color management, HDR, wide color gamut, shader programming, and Apple platform development in Swift or Objective-C.
About Apple
Apple designs and sells consumer electronics, software, and services for consumers and professionals worldwide, including iPhone, Mac, iPad, Apple Watch, and AirPods, plus platforms like iOS/macOS and services such as the App Store, iCloud, Music, and TV+. Its business combines device sales with services and subscriptions and in-house silicon design. Founded in 1976, Apple is headquartered in Cupertino, California, and trades on NASDAQ as AAPL.
