thatgamecompany

Senior Engine Programmer

thatgamecompany
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5 hours ago
Remote, United States or Remote, CanadaSenior

Base Salary

$165k - $223k/yr

Responsibilities

  • Design, implement, and update core systems of the thatgamecompany game engine.
  • Collaborate with artists, designers, and engineers to gather requirements, deliver features, and iterate on them.
  • Monitor, identify, and troubleshoot issues and inefficiencies to improve development team effectiveness.
  • Work on engine challenges involving CPU and GPU performance, cross-platform support, netcode, multithreading, audio, and rendering.

Requirements

  • Experience developing a game engine through work, school, or a personal project.
  • At least 5 years of technical engineering experience with C or C++.
  • Ability to work with a custom game engine and execute long-term projects in complicated codebases with multiple stakeholders.
  • Preferred: 5 to 10+ years of game development or similar 3D media experience using C++.
  • Preferred: a personal engine project or game, ideally with publicly viewable code.
  • Clear communication skills and ability to collaborate closely with engineers and artists.
  • Applicants must be authorized to work for any employer in the US or Canada.

Benefits

  • Remote work in the US and Canada.
  • Paid time off, holidays, and a two-week winter break.
  • Medical, dental, and vision coverage for employees and dependents beginning on the first day.
  • Pet insurance, compassionate leave, and pre-tax wellness and work-from-home stipends.
  • 401(k) savings plan with company match.
  • Mental health resources including Headspace membership and an Employee Assistance Program.
  • Discount portal, employee inclusion and diversity initiatives, and personal professional development support.
  • Annual discretionary bonus opportunity.

Tech Stack

Categories

EmbeddedGaming
thatgamecompany

About thatgamecompany

201-500 employees

thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.

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