
Senior Engine Programmer
thatgamecompany5 hours ago
Remote, United States or Remote, CanadaSenior
Base Salary
$165k - $223k/yr
Responsibilities
- Design, implement, and update core systems of the thatgamecompany game engine.
- Collaborate with artists, designers, and engineers to gather requirements, deliver features, and iterate on them.
- Monitor, identify, and troubleshoot issues and inefficiencies to improve development team effectiveness.
- Work on engine challenges involving CPU and GPU performance, cross-platform support, netcode, multithreading, audio, and rendering.
Requirements
- Experience developing a game engine through work, school, or a personal project.
- At least 5 years of technical engineering experience with C or C++.
- Ability to work with a custom game engine and execute long-term projects in complicated codebases with multiple stakeholders.
- Preferred: 5 to 10+ years of game development or similar 3D media experience using C++.
- Preferred: a personal engine project or game, ideally with publicly viewable code.
- Clear communication skills and ability to collaborate closely with engineers and artists.
- Applicants must be authorized to work for any employer in the US or Canada.
Benefits
- Remote work in the US and Canada.
- Paid time off, holidays, and a two-week winter break.
- Medical, dental, and vision coverage for employees and dependents beginning on the first day.
- Pet insurance, compassionate leave, and pre-tax wellness and work-from-home stipends.
- 401(k) savings plan with company match.
- Mental health resources including Headspace membership and an Employee Assistance Program.
- Discount portal, employee inclusion and diversity initiatives, and personal professional development support.
- Annual discretionary bonus opportunity.
About thatgamecompany
thatgamecompany develops artistically driven video games for console and mobile players, including Flow, Flower, Journey, and Sky: Children of the Light. The studio operates a premium games business alongside Sky, a live, free-to-play social adventure supported by in-game purchases and ongoing content updates. Founded in 2006 and headquartered in Santa Monica, California, it is a privately held independent developer with titles released on PlayStation, Nintendo Switch, iOS, and Android.