Senior Engine Programmer, Unreal Cloud Services
Epic Games2 months ago
Montréal, CanadaSenior
Responsibilities
- Build Unreal Editor features that bring cloud-based collaboration into creator workflows
- Implement responsive editor experiences that interact with asynchronous and distributed services
- Work across editor, networking, storage, revision control, and UX systems
- Collaborate with backend and infrastructure programmers on editor and cloud service features
- Partner with Product and UX teams to turn product ideas into polished editor experiences
- Use modern development practices, including AI-assisted programming, to improve implementation, debugging, and iteration
Requirements
- Strong C++ skills and experience working in a large native codebase
- Experience building user-facing tools, editor features, and complex interactive workflows
- Experience building clients that interact with asynchronous or networked services
- Strong understanding of parallelism, networking, latency, and failure handling
- Strong understanding of how technical behavior affects user experience and creator workflows
- Experience collaborating with Product, UX, and programming teams to ship features
- Experience with Unreal Engine, another game engine, or comparable tools development
- Rust experience is a plus
Benefits
- 100% employer-paid benefits for employees and dependents, including medical, dental, vision, critical illness, telemedicine, life and AD&D, long-term disability, and short-term disability coverage
- Retirement savings plan with a competitive employer match
- Employee assistance program and free therapy and coaching through Modern Health
About Epic Games
Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.