3 days ago
Tel Aviv-Yafo, IsraelSenior
Responsibilities
- Design and develop open-source platform components focused on performance, reliability, and scalability.
- Build and optimize Kubernetes-native controllers, operators, schedulers, and APIs for GPU workloads at scale.
- Contribute upstream through public design proposals, community code reviews, and engagement with project users and maintainers.
- Collaborate with architects, product managers, partner teams, and the broader NVIDIA community.
- Write clean, maintainable, and testable Go code.
- Conduct code and design reviews and mentor team members.
Requirements
- Bachelor of Science in Computer Science or a related field, or equivalent experience.
- 8+ years of backend software development experience, including system design and architecture.
- Proficiency in at least one backend programming language.
- Deep familiarity with Kubernetes and the cloud-native ecosystem.
- Demonstrated ability to solve complex technical challenges and deliver high-quality solutions.
- Preferred qualifications include Kubernetes internals expertise, advanced cloud-native technology experience, open-source contributions, public development experience, familiarity with AI inference workloads and serving frameworks, performance optimization skills, and Linux knowledge covering networking, security, storage, and virtualization.
Tech Stack
About Nvidia
Nvidia designs and sells GPUs and accelerated computing platforms for data centers, AI/ML, graphics, gaming, and automotive, monetizing through hardware, software platforms (CUDA, AI frameworks), and systems like DGX and networking. Customers include cloud providers, enterprises, researchers, and OEMs. Founded in 1993 and headquartered in Santa Clara, it is a public company traded on NASDAQ under NVDA.
