Riot Games

Staff Software Engineer, Engine Performance (Tools) - Central Technology, Unreal Ecosystem

Riot Games
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3 hours ago

Responsibilities

  • Write high-quality C++ software and set a strong engineering standard for other engineers.
  • Partner with game teams to diagnose issues and improve player-facing performance.
  • Analyze bandwidth optimization, server density, and resource utilization with infrastructure teams.
  • Improve cook and build times, editor load times, developer experience, and internal tooling.
  • Lead technical execution of multi-month to year-plus initiatives across the business unit.
  • Work across infrastructure, build and test automation, release pipelines, and developer tooling.
  • Communicate risks, trade-offs, and solutions while partnering with stakeholders across the organization.
  • Mentor senior engineers and help teams deliver complex projects.

Requirements

  • 5+ years of software engineering experience.
  • Expertise with C++.
  • Experience with modern video game engines, large game teams, and large codebases.
  • Experience debugging, profiling, and optimizing complex projects.
  • Strong knowledge of common game and software design patterns.
  • Experience collaborating across multiple disciplines and shipping games across multiple platforms.
  • Experience with profiling tools such as Unreal Insights or Pix.
  • Experience building tools that support internal development and improve engineering productivity.
  • Preferred: experience with Unreal Engine 5, online games, and rendering in Unreal Engine titles.

Benefits

  • Open paid time off policy.
  • Flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for the employee, spouse or domestic partner, and children.
  • 401k with company match.

Tech Stack

C++Unreal Engine

Categories

Gaming
Riot Games

About Riot Games

5,001-10,000 employees

Riot Games develops and publishes online multiplayer games for PC and mobile, including League of Legends, Valorant, Teamfight Tactics, Legends of Runeterra, and Wild Rift. The company operates free-to-play titles monetized via in-game purchases and runs global esports leagues and events around its franchises. Founded in 2006 and headquartered in Los Angeles, Riot is a subsidiary of Tencent with offices worldwide.

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