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Riot Games

Senior Software Engineer, Audio - Unpublished R&D Product

Riot Games
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about 17 hours ago
Los Angeles, CA, USA
Senior / Mid Level
H1B Sponsor

Responsibilities

  • Collaborate closely with the audio team to deliver purpose-driven, robust, and scalable tools.
  • Implement and support foundational elements of the game’s audio ecosystem and tools.
  • Work with design and engineering leads to define the team’s future vision for audio tooling and workflows.
  • Model the team’s best practices for tools architecture and implementation.
  • Advocate for the technical vision for upcoming and existing tools with other disciplines.
  • Provide documentation and training on new audio tools and workflows to internal customers.
  • Mentor junior engineers as the team scales.

Requirements

  • 4+ years of gameplay development experience in a C-style game engine (Unreal Engine, Unity, etc.).
  • 3+ years working on audio tools and features.
  • Proficiency in C++.
  • Direct experience with audio middleware such as Wwise, FMOD, Unreal Audio.
  • Experience in Unreal Engine.
  • BS in Computer Science or proven understanding of Computer Science fundamentals.
  • Strong communication skills across technical and non-technical audiences.

Benefits

  • Open paid time off policy and flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for you, your spouse/domestic partner, and children.
  • 401k with company match.

Tech Stack

C++Unreal Engine

Categories

BackendGaming