Senior Engine Programmer, Unreal Cloud Services
Epic Games2 months ago
London, United KingdomSenior
Responsibilities
- Build Unreal Editor features for cloud-based collaboration workflows.
- Implement responsive editor experiences that interact with asynchronous and distributed services.
- Work across editor, networking, storage, revision control, and UX systems.
- Partner with Product and UX teams to turn product ideas into polished editor experiences.
- Collaborate with backend and infrastructure engineers on features spanning the editor and cloud services.
- Use modern development practices, including AI-assisted programming, to improve implementation, debugging, and iteration.
Requirements
- Strong C++ skills and experience working in a large native codebase.
- Experience building user-facing tools, editor features, and complex interactive workflows.
- Experience building clients that interact with asynchronous or networked services.
- Strong understanding of parallelism, networking, latency, and failure handling.
- Strong user-experience judgment regarding how technical behavior affects creator workflows.
- Experience collaborating with Product, UX, and engineering teams to ship features.
- Experience with Unreal Engine, another game engine, or comparable tools development.
- Rust experience is a plus.
Benefits
- Benefits are fully covered except dependent PMI and include pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness coverage, cycle-to-work scheme, flu shots, health checks, meals, and free therapy and coaching through Modern Health.
About Epic Games
Epic Games builds Fortnite and operates the Epic Games Store, and develops Unreal Engine and Epic Online Services for game studios and creators. Its business model spans game sales and in-game purchases, Unreal Engine licensing and royalties, and revenue share from its storefront and services. Founded in 1991 and headquartered in Cary, North Carolina, this privately held company’s technology is also used in film/TV, architecture, automotive, and simulation.