21 hours ago
San Mateo, CA, USASenior
Base Salary
$197k - $243k/yr
Responsibilities
- Build Roblox’s company-wide control plane using Kubernetes primitives and custom resources.
- Develop systems, tools, APIs, Kubernetes controllers, and user experiences for deploying resources in a hybrid, multi-cluster Kubernetes environment.
- Write and review high-quality code and tests, largely in Golang.
- Support infrastructure tooling, observability, and instrumentation for internal engineering users.
- Collaborate with the infrastructure organization and thousands of Roblox engineers.
Requirements
- At least 3 years of experience as a software engineer.
- Bachelor’s degree in Computer Science or an equivalent field.
- Desire to work on critical, large-scale distributed systems.
- Appreciation for observability, instrumentation, and tooling.
Benefits
- Annual base salary range of $196,750–$243,290 USD for roles based at the San Mateo headquarters.
- Full-time employees are eligible for equity compensation and benefits.
- Office-based roles are onsite Tuesday through Thursday, with optional presence Monday and Friday unless otherwise noted.
Tech Stack
Categories
About Roblox
Roblox builds a platform for user‑generated 3D experiences, offering Roblox Studio for creators and a social marketplace where players explore and interact across devices. Its business model centers on virtual currency (Robux) and subscriptions, platform fees paid to creators, and an expanding advertising offering. Founded in 2004 and headquartered in San Mateo, California, Roblox Corporation is publicly traded on the NYSE under the ticker RBLX.
