2 days ago
Beijing, ChinaSenior
Responsibilities
- Implement game logic and systems in C# using Unity.
- Contribute to game architecture, feature development, and design for casual games.
- Adapt and enhance an existing codebase to improve functionality, stability, and performance.
- Work closely with small teams of Unity game developers and artists.
- Identify performance bottlenecks and implement optimizations for memory management, frame-rate stability, and load times.
- Provide guidance and share technical expertise.
- Ensure timely delivery of high-quality results.
Requirements
- 3+ years of advanced Unity experience, including C# scripting, UI systems, animation, and particle systems.
- Previous experience with the game production process in a game development studio or equivalent setting.
- Experience identifying performance bottlenecks and implementing optimizations.
- Strong critical-thinking, problem-solving, workflow-improvement, and attention-to-detail skills.
- Good understanding of gameplay experience.
- Strong communication and teamwork skills.
- Fluency in written and spoken English.
- Experience with analytics-driven development and A/B testing in live games is a plus.
Benefits
- Competitive salary.
- Other benefits according to the country of residence.
- Beijing-based position.
Tech Stack
C#Unity
Categories
Gaming
About Voodoo
Voodoo builds and publishes free-to-play mobile games and consumer apps for a global audience, monetized via ads and in-app purchases. Founded in 2013 and headquartered in Paris, it runs a publishing platform for partner studios alongside first‑party live titles like Paper.io 2, Mob Control, and Block Jam. The company has surpassed 7 billion downloads and ranks among the top mobile publishers worldwide by downloads.
