Voodoo

Game Developer - Puzzle Games - China

Voodoo
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2 days ago
Beijing, ChinaSenior

Responsibilities

  • Implement game logic and systems in C# using Unity.
  • Contribute to game architecture, feature development, and design for casual games.
  • Adapt and enhance an existing codebase to improve functionality, stability, and performance.
  • Work closely with small teams of Unity game developers and artists.
  • Identify performance bottlenecks and implement optimizations for memory management, frame-rate stability, and load times.
  • Provide guidance and share technical expertise.
  • Ensure timely delivery of high-quality results.

Requirements

  • 3+ years of advanced Unity experience, including C# scripting, UI systems, animation, and particle systems.
  • Previous experience with the game production process in a game development studio or equivalent setting.
  • Experience identifying performance bottlenecks and implementing optimizations.
  • Strong critical-thinking, problem-solving, workflow-improvement, and attention-to-detail skills.
  • Good understanding of gameplay experience.
  • Strong communication and teamwork skills.
  • Fluency in written and spoken English.
  • Experience with analytics-driven development and A/B testing in live games is a plus.

Benefits

  • Competitive salary.
  • Other benefits according to the country of residence.
  • Beijing-based position.

Tech Stack

C#Unity

Categories

Gaming
Voodoo

About Voodoo

501-1,000 employees

Voodoo builds and publishes free-to-play mobile games and consumer apps for a global audience, monetized via ads and in-app purchases. Founded in 2013 and headquartered in Paris, it runs a publishing platform for partner studios alongside first‑party live titles like Paper.io 2, Mob Control, and Block Jam. The company has surpassed 7 billion downloads and ranks among the top mobile publishers worldwide by downloads.

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