Voodoo

Game Developer - Midcore Games - China

Voodoo
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2 days ago
Beijing, ChinaSenior

Responsibilities

  • Implement game logic and systems in C# using Unity.
  • Develop game architecture and features for a midcore game.
  • Adapt and enhance an existing codebase to improve functionality, stability, and performance.
  • Identify performance bottlenecks and optimize memory management, frame-rate stability, and load times.
  • Collaborate with Unity developers, artists, product managers, tech engineers, monetization managers, and data analysts.
  • Provide technical guidance and share game development expertise.
  • Deliver high-quality work on schedule.

Requirements

  • At least three years of advanced Unity experience, including C# scripting, UI systems, animation, and particle systems.
  • Previous experience with the game production process in a game development studio or equivalent setting.
  • Experience identifying performance bottlenecks and implementing optimizations.
  • Strong problem-solving skills and the ability to improve workflows and processes.
  • Excellent communication skills and a collaborative teamwork mindset.
  • Good gameplay sense and strong attention to detail.
  • Ability to speak and write English.
  • Experience with analytics-driven development and A/B testing in live games is preferred.

Benefits

  • Competitive salary.
  • Other benefits according to the country of residence.
  • Beijing-based position.

Tech Stack

C#Unity

Categories

Gaming
Voodoo

About Voodoo

501-1,000 employees

Voodoo builds and publishes free-to-play mobile games and consumer apps for a global audience, monetized via ads and in-app purchases. Founded in 2013 and headquartered in Paris, it runs a publishing platform for partner studios alongside first‑party live titles like Paper.io 2, Mob Control, and Block Jam. The company has surpassed 7 billion downloads and ranks among the top mobile publishers worldwide by downloads.

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